Struct winapi::d3d9types::D3DSHADER_PARAM_REGISTER_TYPE
[−]
[src]
pub struct D3DSHADER_PARAM_REGISTER_TYPE(pub u32);
Trait Implementations
impl PartialEq for D3DSHADER_PARAM_REGISTER_TYPE
[src]
fn eq(&self, __arg_0: &D3DSHADER_PARAM_REGISTER_TYPE) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &D3DSHADER_PARAM_REGISTER_TYPE) -> bool
This method tests for !=
.
impl Eq for D3DSHADER_PARAM_REGISTER_TYPE
[src]
impl Debug for D3DSHADER_PARAM_REGISTER_TYPE
[src]
impl Copy for D3DSHADER_PARAM_REGISTER_TYPE
[src]
impl Clone for D3DSHADER_PARAM_REGISTER_TYPE
[src]
fn clone(&self) -> D3DSHADER_PARAM_REGISTER_TYPE
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more