[][src]Constant winapi::um::d3d12::D3D12_RESOURCE_STATE_GENERIC_READ

pub const D3D12_RESOURCE_STATE_GENERIC_READ: D3D12_RESOURCE_STATES = 0x1 | 0x2 | 0x40 | 0x80 | 0x200 | 0x800; // 2_755u32