[−][src]Constant winapi::um::d3d12::D3D12_FORMAT_SUPPORT1_TEXTURE1D
pub const D3D12_FORMAT_SUPPORT1_TEXTURE1D: D3D12_FORMAT_SUPPORT1 = 0x10;
pub const D3D12_FORMAT_SUPPORT1_TEXTURE1D: D3D12_FORMAT_SUPPORT1 = 0x10;