[−][src]Constant winapi::um::d3d11::D3D11_QUERY_SO_STATISTICS_STREAM0
pub const D3D11_QUERY_SO_STATISTICS_STREAM0: D3D11_QUERY = D3D11_QUERY_SO_OVERFLOW_PREDICATE + 1u32; // 8u32
pub const D3D11_QUERY_SO_STATISTICS_STREAM0: D3D11_QUERY = D3D11_QUERY_SO_OVERFLOW_PREDICATE + 1u32; // 8u32